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golem-triage

What It Is

golem-triage is the Layer 4 boundary for novelty and surprise scoring. The scaffold reserves the crate for Bayesian surprise and routing logic without exposing those APIs yet.

Features

  • Reserved Layer 4 crate for surprise scoring and escalation
  • Crate root documents the intended scope: Bayesian surprise, HDC/BSC fingerprints, and KL divergence
  • Inherits shared workspace toolchain, dependency, and lint policy
  • No public Rust items are exported yet

Getting Started

cargo check -p golem-triage

Configuration

golem-triage currently has no crate-specific configuration surface.

API

The crate does not expose a public Rust API yet.

#![allow(unused)]
#![deny(unsafe_code)]
#![warn(missing_docs)]
fn main() {
}

Architecture

golem-triage lives in the infrastructure layer alongside inference and chain-aware analysis crates. The scaffold preserves that separation before any routing or scoring implementation is added.

References

  • prd2/17-monorepo/00-packages.md section Crate Inventory
  • prd2/17-monorepo/01-rust-workspace.md sections Workspace Structure and Crate Dependency DAG
  • prd2/17-monorepo/03-conventions.md section Rust Conventions