golem-triage
What It Is
golem-triage is the Layer 4 boundary for novelty and surprise scoring. The scaffold reserves the crate for Bayesian surprise and routing logic without exposing those APIs yet.
Features
- Reserved Layer 4 crate for surprise scoring and escalation
- Crate root documents the intended scope: Bayesian surprise, HDC/BSC fingerprints, and KL divergence
- Inherits shared workspace toolchain, dependency, and lint policy
- No public Rust items are exported yet
Getting Started
cargo check -p golem-triage
Configuration
golem-triage currently has no crate-specific configuration surface.
API
The crate does not expose a public Rust API yet.
#![allow(unused)]
#![deny(unsafe_code)]
#![warn(missing_docs)]
fn main() {
}
Architecture
golem-triage lives in the infrastructure layer alongside inference and chain-aware analysis crates. The scaffold preserves that separation before any routing or scoring implementation is added.
References
prd2/17-monorepo/00-packages.mdsectionCrate Inventoryprd2/17-monorepo/01-rust-workspace.mdsectionsWorkspace StructureandCrate Dependency DAGprd2/17-monorepo/03-conventions.mdsectionRust Conventions