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golem-dreams

What It Is

golem-dreams is the Layer 2 boundary for sleep, replay, and consolidation behavior. The scaffold reserves the crate for dream scheduling and memory-processing work without exposing those systems yet.

Features

  • Reserved Layer 2 crate for NREM, REM, and consolidation workflows
  • Crate root documents the intended role of the sleep subsystem
  • Inherits shared workspace toolchain, dependency, and lint settings
  • No public Rust items are exported yet

Getting Started

cargo check -p golem-dreams

Configuration

The scaffold does not define crate-local configuration yet. Shared policy comes from the workspace root.

API

The crate does not expose a public Rust API yet.

#![allow(unused)]
#![deny(unsafe_code)]
#![warn(missing_docs)]
fn main() {
}

Architecture

golem-dreams occupies the cognition layer beside heartbeat, context, and memory. The scaffold keeps the crate boundary fixed so later sleep-cycle work can integrate cleanly with runtime and Grimoire crates.

References

  • prd2/17-monorepo/00-packages.md section Crate Inventory
  • prd2/17-monorepo/01-rust-workspace.md sections Workspace Structure and Crate Dependency DAG
  • prd2/17-monorepo/03-conventions.md section Rust Conventions